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Root Out - Gamified Environmental App Prototype

Project type

UX Design

Root Out is a gamified mobile app designed to engage community members, students, and nature enthusiasts in environmental data collection through social interaction and rewards. As part of a group project, I focused on designing the community events and rewards pages, ensuring intuitive navigation, clear visual hierarchy, and progress indicators to motivate user participation. Using Figma, we developed wireframes, prototypes, and a consistent visual style guide with cool, natural tones. This project taught me how to balance playfulness with usability, and how design can directly support user motivation while making a complex, real-world problem interactive and rewarding.

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